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File Release Notes and Changelog

Release Name: 1.6.1

Release Notes
Minor bugfixes
Change Log
* Fix/workaround for graphics glitches on Intel boards (occured in shaders that 
both write to gl_FragDepth, access gl_PrimitiveID and access gl_PointCoord). This
 concerns picking for points. Deactivated gl_FragDepth update for points picking 
on Intel boards (picking will be a little bit less accurate, but still better than what
 we have with the bug).

* Fixed some warnings.